Tag Archives: design

On natural history and the anti-nostalgic

Earlier this week I was part of a really interesting discussion about the question of ‘engagement’ and what it might mean in the space of natural history and speculative imagination.

I’ve been working in the Museum sector for a little over a year and the question of engagement is an intriguing one. Having worked in community based tech and science organisations like MadLab, I guess I just expected the equivalent of citizen science – ‘engagement’ sounded like continuous reciprocal communication with visitors and participatory approaches as default but the realities of funding and organisational structures quickly made it clear it’s not nearly that simple.

The puzzle of engagement remains at every level, especially when considering putting it into practice. Even regarding the purely theoretical, we all have different understandings of ‘engagement’ – is it about getting feedback? Is it ideating with target/non-target audiences? Is it co-production? And what about the intertwined complexities of funding, accreditation and accountability?

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